![]() I have since tried to NOT have reflection effect on two parallel surfaces. perhaps they just removed this function to prevent it from happening. This was Lumion 7 maybe? I even complained on the forums about it. I imagine it got the reflection down to a pixel before it moved to the next scene. because I sat through a 2 hour movie render that turned into 16 hour movie render where the reflection was infinity mirroring between two parallel retail storefronts. I know previous versions of lumion had the infinite mirror effect. This material doesnt look to be reflecting anything at all. Do you have a surface slightly behind that you may be selecting?.Those planes completely flat? This looks airplaneish.
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